CAPTN

Introduction

This project is a forward-looking design based on an environmentally friendly and sustainable development with new energy and new technologies. Through the outlook for the new ferry, the city will be given more opportunities for the development. This cross-disciplinary project comprises the Council of City Kiel government, Muthesius University of Fine Arts and Design, CAU and Future ocean, University of Applied Science in Kiel. In the Captin-Kiel project group, various academic institutions conduct research based on their own disciplinary systems, talents and facilities, such as the development of platforms and ferry information for urban mobility, battery and electricity supply technologies for ferries, and engineering support for new types of docks and buildings. On behalf of our school (MKH), our four team members presented two different concepts of unmanned electric ferry after a semester of design process. Our Leader, Prof. Detlef Rhein, wants our project to be a design-oriented solution that will become a local landmark that will boost the local economy and attract tourists. The two options will be selected and come true in the future.

TEAM:

Simeon Ortmüller, Vincent Steinhart-Besser, Yigang Shen, Jingyue Chen

INSTRUCTOR AND LEADER:
Prof. Detlef Rhein /Prof. Frank Jacob

Links to the official website: captn.sh

Documentation of Design process:

CIRCO – The school garden for regenerative agriculture

Introduction video

The people-oriented economic development has achieved unprecedented success, such as globalization, in the fields of large-scale agriculture, food industry, and efficient logistics industry, etc. However, from the industrial revolution to the present, we continue to reclaim land and extract resources from our mother nature, putting more and more pressure on the ecosystem. Meanwhile, the waste boom and greenhouse gas emissions from human activities have not been taken into account for the health of the earth. It is probably not surprising that global warming has also caused unpredictable extreme weather and natural disasters in recent years. Therefore, sustainable production methods have been urgently put on the stage.


The original economic model dominated by consumerism is in fact very short-sighted. Under the industrial cycle where interests are the priority, businesses mostly only pay attention to their target groups and the profit cycle and ignore the environment which we all depend on. Resources are taken from nature and also discarded to nature. We have not returned the waste to the ecosystem correctly, whereas we have been asking for new resources from the environment. This production method increases ecological pressure and threatens the earth’s ecological balance and species diversity to a certain extent. Humans have to bear the negative consequences of many environmental crises. For example, non-degradable plastic particles are polluting the ocean and entering our bodies through fish.

Here I show a typical example for explaining what is a regenerative Agriculture:

Growing edible Mushroom with bio-trash

Design experiment for muschroom growing with trash

Here I will implement a method of regenerative agriculture. With the help of microorganisms, we can digest our garbage by transforming them into a good substance for mushroom cultivation. Mushrooms are very eco-friendly, Growing mushrooms could have an impact on carbon fixation. The mycelium can break down the garbage, making it good compost and at the end absorbed by the soil. For one thing, we can reuse garbage to produce food, and for another, we can feed these substrates to the soil to remediation.

Firstly, let us understand regenerative agriculture from micro to macro to re-recognize the benefits of circular economy, especially for the environment ignored by us. We need to start thinking about environment-centred design and giving the used waste a new sense to be recycled. In order to inspire the customer, we have to make people re-consider the cost we need to pay for every single resource we took from the environment, not just the human-object relationship (against consumerism and for rational consumption). 

The mental model of Sense-making

By ”Sense-making” Methodology, we can let people rethink from a longer-term perspective that garbage is not just garbage, but also valuable resources in the ecosystem. Through the project, we can also create an educational program in school garden to simulate the recycling system of circular economy, especially in schools for our customer of next generation. The students can participate in the gardening course of regenerative agriculture. As a positive feedback in the process, they can harvest their own food (like mushroom) to serve the campus (byoffering some to their school canteen) or the local community to cause public impact. This kind of gardening courses in the school can raise their awareness of future consumption and influence them to take part in the system of circular economy.

From education to social impact

The construction plan “Circo” is currently in the concept stage. In fact, it is an educational platform and resource allocation organization based on the local educational institution alliance (network). The cost of the project depends on the construction scale of the school garden and the construction of the educational platform.

The process of earthworm compost

This project is going to be implemented in a middle school, Ricarda-Huch School Kiel, as a local demonstration case. We will build a school garden with regenerative agriculture in the centre of the school based on the design strategy map above. In the first half of this project, we will focus on the construction of the campus garden. Then we will continue to build an effective contact network to support the operation mode, and make this platform local, open and connected.

Aerial View of “Pavillion”

The white pavilion is for shelter from wind and rain and becomes a gathering public place. It leads peoples to the canteen as the main passage between two long row Houses as well. There are two different greenhouses under the pavilion, serving mushroom cultivation (orange) and plants (light blue), plus a semi-open workshop and a recycling station. The two greenhouses are relatively staggered, so those community residents can quickly identify them. Also, due to the height difference between the pavilion and the greenhouse, the classrooms should be sufficiently ventilated.

Course Hall unter the Pavillion

This project is based on the existing European Union of Secondary Education Institutions, to connecting major high schools, building school garden and training gardening teachers. The project aims to form the awareness of circular economy of the next generation of consumers and get more experience the process of circular economy in courses. On the other hand, students are encouraged to go out of the classroom and participate in recycling to understand the process of crop growth. Let them learn knowledge  and understand the potential value of garbage with an environment-centric thinking.

Traffic flow of mushroom cultivation with dry bio waste

Traffic flow of regenerative farming with earthworm compost

Basic Shop Drawing

Architectural Model

Project manual

Take-it Info.Ticket

This semester project be finished in July 2019.

This project is based on the electric autonomous Ferry CAPTN, which aims to establish a more convenient and effective way of man-machine communication. In the autonomous ferry, the design is to get closer in a human-machine interactive relationship and show the maturity of unmanned technology to give passengers more trust.

Rendering Picture

With the popularity of smartphones, we will gradually reduce the use of paper Tickets. The bill will be turned into a souvenir now or in the future. I have designed traditional bills for first-time users and are also doing a form with the Informations of navigation.

Question asking
Target

Since CAPTN is autonomous ship, passengers will be as clueless as they are using the machine for the first time, and they need a guide to complete the first sailing. Before boarding, it is necessary to remind passengers of the arrival time of the ferry and the entrance by the dock. During the sailing, the ship’s movement, speed, or next stop etc. all of status informations are essential for passengers that should let passengers know in real time. I also hope that, through interactive media, tickets can play a more interesting communication and establish a good first experience for passengers.

Visual sign system design of CAPTN and Take-it
design content

The design includes a paper ticket and an application that passengers download to their mobile phones. Since the CAPTN project connects public transportation to the ferry dock, the navigation and status display services is effective from the bus station until the destination wherever the passenger arrives.

The newly designed tickets are made available through ticket machines. Visitors can use this ticket to get on and off through the ticket gates. The ticket is also used to record the data of the user during the trip. The passenger can easily monitor the information about the current status of the ferry with their own smartphone. After driving, the passenger can take the ticket as a souvenir back home.

Take-it Navigation and E-ticket
Interactive AR Effect on Info.Ticket
Exhibition in Ein/Ausblick annual Design Show

E-HARBOUR

This semesterproject was finished until March 2020

Nowadays, electric yachts are more and more popular among consumers. But there isn’t enough infrastructure to keep them on their range of journey. E-HARBOUR Water charging station provides an adequate clean energy supply for various water vehicles. And provide temporary berths for long charging and replenishment. The modular design provides Individual floating islands or groups in coastal communities. In this community, we can also add on some self-sailing power bank with solar power station to distribute energies. As a sustainable strategy for every haven city, it is also a response to rising water levels since global warming.

E-HARBOUR Water charging station provides an adequate clean energy supply for various water vehicles. And provide temporary berths for long charging and docking places. The cell-modular includes a floating platform and a charging pillar which hat three interactive screens for user’s operation and also three plug seats. 

Especially at the top of the pillar, there is a reflective light like a lighthouse. The light from it can direct mariners to come here to charge (Lighthouse not only means the hop of life but also means the power of electricity). Usually, the recharge station can maintain the daily energy consumption by own wind power module.  Otherwise, the modular principle of organization can provide individual floating islands or groups in coastal communities. The construction principle of the Floating platform seems like a self-supporting space station. Therefore, in this community, we can also add on some self-sailing power bank with solar power station to distribute energies.

The interface design follows the user-centred design method and is designed to complete classified charging management for different water vehicles. The user also can use a login card with some personal data to enter the system so that the charging station can identify the type of energy and charging time for the user’s own device to recharge. About the timely feedback information, there are a screen and a display to present energy consumption, duration and cost. The animation design on the interface is convenient for users to reduce learning costs and operate faster. The plug seat adopts three-proof design standard and guarantees the user’s safety.

offshore on lake
offshore in sea

Energy supply (charging) is a basic demand, and many service models can be followed at the same time. Just as gas stations now have special rest-stations, drivers can consume during the refueling period (kiosk or restaurant etc.). In addition, the floating platform also provides E-boat docking and charging space in the port. Shipowners can purchase fixed berths, or they can flexibly rent their own berths through the B2C platform. In addition, we also envisage sharing economy models, sharing berths or establishing shared ships. Because this energy supply platform allows us to associate more operational business models about building marine city in the future, and it is not limited to Switzerland, even any haven cities around the world.

Today’s E-mobility industry has already fierce competition on the electric vehicle market. On the other hand, the green energy industry continues to support the rise of the electric mobility’s market. We believe, the next 5 years is the golden development period for electric water transport and the market leader is consumer-grade private boats. But what has been overlooked? The charging equipment! They can extend the range of sailing for E-boat. We hope that this proposal will provide more efficient and convenient energy support for the green water transportation now, and also provide suggestions for the construction of a marine city in response to climate warming and rising water levels. 

Project Manual

自我介绍(示例文章)

这是一篇示例文章,最初作为 Blogging University 的组成部分发布。报名参加我们十个项目中的其中一个,立即开始撰写您的博客。

您今天要发布一篇文章。不必担心您的博客的外观。如果您还没有给博客命名或是感到不知所措,也不必担心。只需点击“新文章”按钮,告诉我们您来此处的原因。

为什么要这样做?

  • 因为它能为新读者提供背景信息。让他们了解您是做什么的,他们为什么应该阅读您的博客。
  • 因为这将帮助您专注于自己对博客的想法,以及您想用博客来做什么。

文章可短可长,可以是对您的生活的个性化介绍或是博客宗旨说明,也可以是对未来的宣言或是对希望发布的内容类型的简要概述。

为了帮助您开始撰写,不妨思考以下几个问题:

  • 您为什么要公开写博客,而不是写个人日记?
  • 您认为您会写些什么话题?
  • 您想通过博客和谁联系?
  • 如果您的博客成功写到明年,您想要达到什么目标?

您并非一定要受此限制,博客的一个奇妙之处在于,随着我们学习、成长和与他人互动,它们是会不断演变的,不过如果知道从何处入手以及为何开始,这将会颇有益处,并且明确您的目标可能会激发您写其他一些文章的灵感。

不知道如何开始?只需写下您脑海中闪现的第一件事即可。Anne Lamott 是一位作家,大家都喜欢她写的书。她指出,你要允许自己写出“蹩脚的初稿”。Anne 提出了一个很好的观点,先开始写,之后再去考虑如何编辑。

在您准备发布时,给您的文章贴上三到五个标签来描述您博客的关注点 – 写作、摄影、小说、育儿、美食、汽车、电影、体育等。这些标签将帮助关注您话题的人在阅读器中找到您。确保添加“zerotohero”标签,这样其他新博主也可以找到您。

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自我介绍(示例文章)

这是一篇示例文章,最初作为 Blogging University 的组成部分发布。报名参加我们十个项目中的其中一个,立即开始撰写您的博客。

您今天要发布一篇文章。不必担心您的博客的外观。如果您还没有给博客命名或是感到不知所措,也不必担心。只需点击“新文章”按钮,告诉我们您来此处的原因。

为什么要这样做?

  • 因为它能为新读者提供背景信息。让他们了解您是做什么的,他们为什么应该阅读您的博客。
  • 因为这将帮助您专注于自己对博客的想法,以及您想用博客来做什么。

文章可短可长,可以是对您的生活的个性化介绍或是博客宗旨说明,也可以是对未来的宣言或是对希望发布的内容类型的简要概述。

为了帮助您开始撰写,不妨思考以下几个问题:

  • 您为什么要公开写博客,而不是写个人日记?
  • 您认为您会写些什么话题?
  • 您想通过博客和谁联系?
  • 如果您的博客成功写到明年,您想要达到什么目标?

您并非一定要受此限制,博客的一个奇妙之处在于,随着我们学习、成长和与他人互动,它们是会不断演变的,不过如果知道从何处入手以及为何开始,这将会颇有益处,并且明确您的目标可能会激发您写其他一些文章的灵感。

不知道如何开始?只需写下您脑海中闪现的第一件事即可。Anne Lamott 是一位作家,大家都喜欢她写的书。她指出,你要允许自己写出“蹩脚的初稿”。Anne 提出了一个很好的观点,先开始写,之后再去考虑如何编辑。

在您准备发布时,给您的文章贴上三到五个标签来描述您博客的关注点 – 写作、摄影、小说、育儿、美食、汽车、电影、体育等。这些标签将帮助关注您话题的人在阅读器中找到您。确保添加“zerotohero”标签,这样其他新博主也可以找到您。

Published
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自我介绍(示例文章)

这是一篇示例文章,最初作为 Blogging University 的组成部分发布。报名参加我们十个项目中的其中一个,立即开始撰写您的博客。

您今天要发布一篇文章。不必担心您的博客的外观。如果您还没有给博客命名或是感到不知所措,也不必担心。只需点击“新文章”按钮,告诉我们您来此处的原因。

为什么要这样做?

  • 因为它能为新读者提供背景信息。让他们了解您是做什么的,他们为什么应该阅读您的博客。
  • 因为这将帮助您专注于自己对博客的想法,以及您想用博客来做什么。

文章可短可长,可以是对您的生活的个性化介绍或是博客宗旨说明,也可以是对未来的宣言或是对希望发布的内容类型的简要概述。

为了帮助您开始撰写,不妨思考以下几个问题:

  • 您为什么要公开写博客,而不是写个人日记?
  • 您认为您会写些什么话题?
  • 您想通过博客和谁联系?
  • 如果您的博客成功写到明年,您想要达到什么目标?

您并非一定要受此限制,博客的一个奇妙之处在于,随着我们学习、成长和与他人互动,它们是会不断演变的,不过如果知道从何处入手以及为何开始,这将会颇有益处,并且明确您的目标可能会激发您写其他一些文章的灵感。

不知道如何开始?只需写下您脑海中闪现的第一件事即可。Anne Lamott 是一位作家,大家都喜欢她写的书。她指出,你要允许自己写出“蹩脚的初稿”。Anne 提出了一个很好的观点,先开始写,之后再去考虑如何编辑。

在您准备发布时,给您的文章贴上三到五个标签来描述您博客的关注点 – 写作、摄影、小说、育儿、美食、汽车、电影、体育等。这些标签将帮助关注您话题的人在阅读器中找到您。确保添加“zerotohero”标签,这样其他新博主也可以找到您。

Published
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